06.01.2021 // Steve DeWaters

Designing for the Connected Battlespace

Today’s battlespace – and the potential future battlespace as well – is “a complex, interconnected, multivariable, real-time labyrinth.” Steve DeWaters, application development manager at Benchmark, examines the challenges facing system designers in the areas of data acquisition and interpretation, and data distribution in spectrum-based operations, providing the intelligence needed to keep warfighters and civilians safe:

Military systems directed at sensing and information processing for exploitation by tactical commanders must confront significant bandwidth and size, weight, and power (SWaP) constraints. Bandwidth is a particularly consternating battlefield problem; varied platforms require interoperability and backward compatibility between new and legacy platforms, between services and agencies, and networked in real-time between the space layer, the aerial layers, the ground layer, and even to the sub-surface layer.

Read the full article on aerodefensetech.com

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